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ヒューマンインタフェース2014
招待講演

2014年9月10日(水)

招待講演1:ヤマハのミュージックシンセシスの歴史~エレクトーンから初音ミクまで~

2014年9月11日(木)
招待講演2:Designing with People? participatory methodologies as a spur to inclusion and innovation
招待講演3:Technology and happiness


2014年9月10日(水)
16:25-17:25

招待講演1

「ヤマハのミュージックシンセシスの歴史
 〜エレクトーンからVOCALOIDまで〜」

講師:国本 利文(ヤマハ)
司会:才脇 直樹(甲南大学)

kunimoto.jpg ヤマハの電子楽器開発は、エレクトーンをはじめとする電子楽器や音楽教育の普及に重要な役割を果たしてきました。そこから育った音楽家たちの、現代の音楽シーンにおける活躍を思い出していただくと、ヤマハの電子楽器が単なる一企業の製品という枠組みを超えて、広く社会や文化の創造に役立っている事を容易にご想像いただけるものと思いますし、またそれ故に、製品を通じて社会にインパクトを与える充実感を味わうこともできます。
私は、このヤマハにおいて長く電子楽器の開発に従事してきました。特に、電子楽器がデジタル化の時代を迎えようとする頃に入社し、様々な新型音源の開発に携わって今日に至ります。今回は、こうした技術の基本とその発展史について、エレクトーンの歴史とシンセサイザーの歴史を絡める形でわかりやすく論を進め、最後に、最近話題の物理モデル・シンセサイザーとVOCALOIDのご紹介で締める予定です。
なお、伝統工芸資料館における特別展示に、私が手塩にかけた最新型デジタルピアノとシンセサイザーを出展しました。こちらで是非、私のこだわりをご堪能ください。

略歴:北海道大学工学院電気工学科修了。在学中に立東社の「だれにもわかるエフェクター自作&操作術」のライターとして業界デビュー。ヤマハ株式会社に入社し、電子楽器、音響機器、信号処理技術の開発・研究に従事。研究開発センター長を経て、現在、研究開発統括部戦略担当主席技師。最高級エレクトーンの音源LSIをはじめ、世界初の物理モデリングシンセサイザーVL1、販売終了後も国産機に珍しい音の太さに根強い支持があるアナログ・モデリング音源のAN1x、ヤマハの持つあらゆる音源技術が凝縮されたハイブリッド型のEX5、米国で圧倒的な支持を集めたピアノ型鍵盤を持つS80など、専門家やプロミュージシャンから高く評価される商品を次々と世に送り出したデジタル・シンセサイザーのカリスマ。最新作である電子ピアノCP1も、世界的に高い評価を受けている。また、最近では、完全ディスクリート回路によるプロ用オーディオ機材開発で著名なRupert
Neve氏とのコラボレートで作ったVSTプラグイン・エフェクトが話題を呼んだ。

※招待講演1 & 特別展示のみ参加希望のかたはコチラをご覧下さい。


2014年9月11日(木)
15:10-16:10

招待講演2

「Designing with People? participatory methodologies as a spur to inclusion and innovation」

講師:Julia Cassim(Kyoto Institute of Technology)
司会:櫛 勝彦(京都工芸繊維大学)

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More than any other design discipline, interaction design has laid bare the scale and consequences of design exclusion in this new digital age.  In the past, products were often separate and self-sufficient entities created for a specific and visible purpose that was achieved primarily through good physical design and engineering. Their usage depended upon a fixed, generally linear, set of operational logic following conventions, which did not change radically with each new product offer.
The digital age brought with it a paradigm shift in this old conceptual equation. Products whose fundamental purpose was communication ? human-to-human, human-to-service or human-to-system ? lost their independent status, becoming instead the primary interface to something greater than themselves.  Others, like the mobile phone, were transformed conceptually from being a simple instrument for direct communication between two individuals into ubiquitous devices.  Their multiplicity of functions meant that their operational logic was no longer evident physically or conceptually ? a problem that good ergonomics alone could not resolve.  From this mismatch of human and product was born the new phenomenon of digital design exclusion in which large sections of the population were excluded from full access to the services on which they depend or from the benefits of products that could potentially enhance their quality of life.
Through the medium of design case studies, my presentation will focus on how inclusive design as an interdisciplinary methodology and participatory process can be a route to design innovation and better design.


2014年9月11日(木)
16:20-17:20

招待講演3

「Technology and happiness」

講師;Norman Alm(University of Dundee/CIRCA connect)
司会:桑原 教彰(京都工芸繊維大学)

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Over the years there has been an Increasing sophistication of how we make use of computers.  At first we used computers to manipulating our environment, numbers and language.  Among other applications we developed calculators,  spreadsheets,  and assistive technology for physical impairments.  This last application included environmental control and communication systems.
As the technology became faster and less obtrusive, it made possible providing cognitive support for us, in the form of reminders,  organisers and assistive technology for cognitive impairments.
Now we are exploring the overlap between technology and our emotions, to develop systems that supply emotional support and augment our emotional lives.  Such systems include social networking, that gives us contact and communication with others, but also allows us to enhance this with alternative ways of interacting with others.  It is possible with computer-mediated communication to take on different  roles, including different gender identities.  The reduced inhibition provided by the anonymity and speed of online communication adds momentum to these possibilities.  There is of course a negative side to this development : flaming, trolls, and cyberbullying, are examples of undesirable new  phenomena which have emerged in this environment.
Is it possible for technology to play a part in making us happier ?  Some components of happiness are fun, empowerment, creativity and communication.  Experiencing  simple fun is possible through a wide range of games.  Creativity can be exercised through story-building, music and art applications.  Empowerment can be encouraged to some extent through flash-mobs, on-line petitions, and direct online contact with powerful people through twitter.  Communication and collaboration at a distance can be enhanced through social networking.
An example of a system that was designed to increase the users’ happiness is  CIRCA - a touchscreen communication support system for older people with dementia.  The system was designed to help create moments of connection and empowerment for people with dementia, for whom such moments are so often rare or non-existent.  For its success CIRCA depends on a very large collection of carefully chosen and edited media  as well as a way of exploring the content which is effortless, both for a person with dementia, and their carer or relative.  In trials, the system showed itself superior to reminiscence sessions conducted without technology, because it allowed the person with dementia to control the flow of the conversation, providing empowerment, as well as communication and fun.


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